Melisa Sifford
Blog entry by Melisa Sifford
While the main character in Ghost of Tsushima is originally a samurai, the end of the announcement trailer shows clearly that he is going to take up the mantle of the ninja. Not only does the concept of "ghost" make it clear, but at the end we see him in ninja garb, using shinobi tools, and stealth to fight off the Mongol a
Personally, I have a lot of respect for Michael Pachter. While his conclusions don't always hit the mark, no one is perfect and, contrary to the memes, he doesn't have a crystal ball. He has deep industry knowledge and his reasoning is very interesting for someone like me who is intrigued by the business aspects of the industry. It's also worth mentioning that his statements are often abused out of context by less-than-scrupulous websites throwing around clickbait headlines with remarkable desperat
While preparations were underway, a last diplomatic expedition comprised of five ambassadors was sent to Japan, but Tokimune got his hand on those unfortunate souls as well, and all five were beheaded once again. So much for intimidat
This new trailer is unlikely to win any new fans, but an interesting return of Tobin Bell, several intriguing multi-part traps , a murder mystery and overall polish definitely makes it look like Halloween once again means
At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy Game Awards. While this series of events would be more excusable if Sony's 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months .
Yet, this is not the first time that Pachter talks negatively about the Japanese gaming industry, calling Japanese publishers (excluding Nintendo and a few other exceptions) "not relevant any longer" to making consoles successful, mentioning that Japanese games "don’t matter in the larger scheme of things", or downplaying the two million units shipped by NieR: Automa
"I don’t think anything that has that Japanese flavor has broad appeal. They’re great games and get high ratings, and the hardcore audiences love them. But, for the average audience, they’re hard games. They’re too hard for most people. I mean, I played Persona 5 , one of the highest rated games ever, and I like it, but I can’t believe it went on to sell as many copies as it did. It’s just not the kind of game that seems like it has mass appeal, even though it’s one of the best games ever made, and probably wins Game of the Year. But… going back to Tsushima , no, I don’t think it has broad appeal eith
Are they the most relevant factor compared to giants like Call of Duty or Star Wars ? Certainly not, but they are still a factor. One of the reasons why the PS4 has been so successful this generation is the sheer amount of variety it offers to its customers. You don't just have the high-budget shooters and the AAA action-adventures, but you also have plenty of creative indies and a constellation of Japanese games, which add plenty of often quirky flavor to the lin
Sony's Japanese AAA-level voice tracks are very, very good. We normally don't get to enjoy them because PlayStation's triple-A games typically aren't set in Japan, so it wouldn't really make sense to include simply click the up coming web site local track for the w
Ghost of Tsushima doesn’t yet have a release window, but it will come exclusively for PS4. If you want to learn more, you can enjoy some data recently provided by the developers , the first trailer , and some charming art . You can also read my articles on the history behind the game , and on the possible map . Stay tuned on DualShockers for the next part, which will soon examine the game's exotic sett
One of the surprise hits of E3 2013 and a game we quickly fell in love with was Plants vs Zombies: Garden Warfare . Think Dungeon Defenders but with far improved and polished graphics thanks to it being built on the Frostbite 3 game engine. We found out last week that on Xbox One, EA is delivering fans an exclusive mode called 'Battle for brainz.' The strange part is that this is the only splitscreen mode in the game, pitting two plants against waves of incoming zombies. That's right, only one platform will have splitscreen for Garden Warfare . Next-gen? Why wouldn't the game support splitscreen multiplayer for all its modes on all consoles? Especially a super simple wave-based survival mode we've seen in dozens of game